This deck revolves around playing Templars, playing weapons on them, and slicing and dicing our opponents. Our hero’s starting structure (Dojo of Combat), allows us to warp in a random templar weapon from our spent pile onto a Templar when we play one. That means we want to protect our Dojo, and that we want to be spending as many resources as we can, to increase the chances that we are able to warp in a weapon each time we play a templar.
Here we take a look at 24, Dual Element Protector Ramp versus opponents deck 3, Templar Combat
In this video we play 4, Verax Dual Wield Discard vs opponents deck 3, Templar Combat
https://youtube.com/watch?v=SrTOdbe24_g Rematch of 11, Heavens Wrath Combo against deck 3, Templar Combat